![]() ![]() Giant factories hung in orbit, abandoned space stations, fragments of dreadnoughts drifted in long forgotten battlefields - yet of those who built these things, there was no sign. On the outskirts of the galaxy, in Sector 1337, a collection of abandoned worlds were discovered - the ruins of the great civilization of Precursors. The galaxy is now divided between vast star empires and independent groups, of which the three most powerful are the Empire, the Federation and Jericho. Three thousand years have passed since the first colony ships left planet Earth. You can create your own and fight other corporations to take over sectors in Open Space, the sector based space sandbox, where you can explore, do contracts, and team up with others to take out the pirates and alien menace while gathering resources for more advanced ships. You can team up with friends to fight through missions together in PVE, or practice your PVP skills and teamplay in co-op vs. Star Conflict goes beyond MOBA gameplay, offering other challenges when you want to take a break from pvp. High adrenaline space combat with tactics and team play similar to other popular MOBA games, such as Dota 2, League of Legends, Overwatch, Smite, and Heroes of the Storm. One well placed shot, and you've won the match - if you don't get hit by the crossfire and the now two interceptors targeting you. ![]() Imagine this - dodging slower moving shots from destroyers and frigates while trying to evade the fast interceptor ship on your tail, and while targeting the guy who's coming right at you, his hull barely intact. As players complete objectives and capture systems this value goes up, increasing the volume of reinforcements and attack forces the AI gets to use.Star Conflict is a team-based space battle arena in a nutshell. This mechanic works as an indicator of how aware the AI is of the leftover human remnants in the galaxy (as well as to balance the fact that if the AI simply attacked you with everything it had at the start of the game it would win every time). Unlike conventional RTSes where the AI will basically emulate playing as a human opponent, the AI in AI War operates off something called AI Progress. Maps vary in size from 10-120 systems and map size has a significant impact on the play style of the game as well as time required. ![]() The main goal of gameplay is to destroy the two opposing AI's home command stations without losing the player station (in multiplayer the humans will not lose until all human home command stations have been lost). AI War supports dynamic cooperation where up to 8 players can play together and drop in and out of the game at any time.Īn expansion titled The Zenith Remnant was released on Januthat adds new factions, AI types, ships and new gameplay mechanics.ĪI War pits human players against advanced AI opponents that control vastly superior fleets at the start of the game. It was also noted that the AI represented a significant challenge and reacted to the actions of the player. AI War: Fleet Command was lauded by reviewers for being a fresh take on the RTS genre and bringing something new to the table. The objective is to destroy the home planets of both AI opponents. ![]() Players go up against two AI opponents that are superior to the player. AI War: Fleet Command blends the 4X, tower defense, and traditional RTS genre to create something new and unique. The game was first released on Arcen Games website and Impulse on Jbefore getting a Steam release on Octothat coincided with the release of version 2.0. AI War: Fleet Command is a real-time strategy computer game developed by indie developer Arcen Games. ![]()
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